A.R.E.S. Extiction Agenda

This Megaman-like is a lot of fun, although the control scheme definitely favors a game pad.  Perhaps I should have used one, but I went for the mouse and keyboard instead.


I started out with a laser gun.  PEW PEW

Upgradeable weapons and the ability to make items out of drops are a neat twist.  The initial enemies don't provide much of a challenge.  They're slow and stupid, and die in a few hits from even my puny lvl 1 laser cannon.  Platforming provides the usual thrill and challenges, as long as I manage not to fall on anyone.  This isn't Mario, after all.

That looks suspiciously like a robo-Xenomorph...

The first miniboss wasn't too hard, but I took a few hits, and got lots of loot in exchange.  Moving along.

After an uneventful journey...

BOSS FIGHT!

That's a lot of turrets
My Super Special Valkyl Zypher Cannon fixes them.
Special move recharging, and the actual boss shows up.  Just like old times in Megaman, we have a hard hitting, high HP, slow, predictable behemoth.  I dispatch him handily.

I clearly need to work on my screenshot timing.  There were lots more explosions ingame
Speaking of explosions, I get a HE grenade. Cool!  I'm hurting pretty bad (kindly indicated by a sparking animation).  Fortunately level completion resets the health bar.

Level two starts off by handing me another grenade, EMP this time.  I can it use to freeze enemies and obstacles; and it somehow doesn't hurt me, even though I'm a robot.  Ok then.

A wild Robo-Xenomorph appears!  And this one has a gun too.

My new gun is blue, and shoots lasers really fast.  PEWPEWPEW.  I also have no health.
He took most of my health, but I took his gun, so I guess I win.

OOOooooh pretty, it's a "Laser SMG."  Let's upgrade it!

Well, that was stupid.  Now I have a better laser smg, but I can't afford to make any repair kits.  We're going to creep ahead very carefully now, and try to pick up enough drops to build one.

*nin nin nin*

I do pretty well until I come to one of the falling-block traps ubiquitous in the corner of the platformer genre.  A well-timed roll will get me through this!


Or not.  I'm in little robot pieces, and the (apparently) evil robot-controlling sentient gas gets to keeps its hostages.  Yeah, I'm confused too.

In any case, chalk up another fail.

Is next: More Basejumping!  I'm pretty sure you can die if you stick the landing wrong, too.

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