The End of the Age of Empires

I didn't even manage to finish the tutorial.  Wait, I mean "Learning Campaign."

Largely because I'd forgotten that at the time Age of Empires was developed, increasing the difficulty in an RTS meant giving the AI teams starting tech and military advantages rather than improving behavior.

Within the first thirty seconds of starting the last scenario in the Egypt campaign, I was attacked by an army of 4 Hoplites, 2 archers, and 2 Scout Ships.  I had built a scout cavalry in that timeframe.

There really was no contest.

I managed to sneak a villager away from the carnage, but he didn't have enough wood to build anything.

Off to AoE 2 now....

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